39fe248f9f
- 新增 .claude/skills/new-project/SKILL.md(标准 skill 格式) - install-skill.sh 安装时组装 SKILL.md + verify.sh,单一源无重复 - verify.sh 改用索引数组替代 declare -A,兼容 macOS bash 3.2 - log_pass/log_skip 显式 return 0,避免 set -e 下非 verbose 误退出 - README 改为 skill 优先;补全 copier.yml/scripts/template 入库
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7.5 KiB
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Agent DAG 编排与异常体系
PresentationState 聚合根、DAG 节点表、runner 协调器(含 checkpoint 恢复与写入点)以及异常体系与传播规则。
DAG 编排(dag/)
PresentationState(domain/state.py,聚合根状态)
属领域层:是会话聚合根的状态载体,封装状态机不变量(如合法的 status 迁移),纯逻辑零 IO。
@dataclass
class PresentationState:
session_id: str
work_dir: Path
html_path: Path | None = None
pptx_path: Path | None = None
preview_paths: list[Path] = field(default_factory=list)
image_source: str = ""
image_api_key: str = ""
status: Literal[
"idle", "dialog", "previewing", "generating",
"screenshotting", "synthesizing", "done", "refining", "error"
] = "idle"
error_message: str | None = None
DAG 节点(dag/nodes.py)
节点签名统一:
async def node_xxx(state: PresentationState, send: Callable, recv_queue: asyncio.Queue) -> PresentationState
| 节点 | 触发条件 | 行为 |
|---|---|---|
session_start |
收到 start_session |
创建 work_dir,启动 PTY,skill 检查 |
phase1_dialog |
PTY 启动后 | 透传对话消息;用户 user_input → 写 stdin |
phase2_preview |
检测到首个预览 HTML | 拦截 3 个 HTML → 推 style_preview;style_pick → 写 stdin |
phase3_generate |
用户选风格 | 监听 PTY 直到完整 HTML;保存 slides.html |
screenshot |
html_ready 后自动 |
Playwright 截图,逐页推 log 进度 |
synthesize |
screenshot 完成 |
python-pptx 合成,推 pptx_ready |
refine_loop |
done 状态下收到 user_input |
写 PTY stdin → 重进 phase3_generate |
DAG 协调器(dag/runner.py)
runner.py 有两个职责:恢复入口(连接建立时检查 checkpoint)和正常流程(串联所有节点)。
async def run_session(state: PresentationState, send, recv_queue: asyncio.Queue,
checkpoint: dict | None = None):
try:
# ── 断点恢复入口 ──────────────────────────────────────────────
if checkpoint:
resume_status = checkpoint.get("status")
if resume_status == "done":
# 完全恢复:直接推送已有结果,无需任何 Gemini 调用
state.html_path = Path(checkpoint["html_path"])
state.pptx_path = Path(checkpoint["pptx_path"])
await send({"type": "html_ready", "session_id": state.session_id})
await send({"type": "pptx_ready", "session_id": state.session_id})
await send({"type": "done"})
# 进入 refine 循环等待用户继续
await _refine_loop(state, send, recv_queue)
return
if resume_status in ("screenshotting", "synthesizing"):
# slides.html 已在磁盘,跳过 Gemini,直接从截图节点恢复
state.html_path = Path(checkpoint["html_path"])
state.status = "screenshotting"
logger.info("Resuming from checkpoint | status={}", resume_status)
state = await screenshot(state, send) # ← checkpoint 写入点 A
state = await synthesize(state, send) # ← checkpoint 写入点 B
await send({"type": "done"})
await _refine_loop(state, send, recv_queue)
return
# dialog / generating / error:无法恢复,PTY 已死
await send({"type": "checkpoint_lost",
"message": "上次会话在生成过程中中断,需要重新开始"})
# ── 正常流程 ──────────────────────────────────────────────────
state = await session_start(state, send, recv_queue)
state = await phase1_dialog(state, send, recv_queue)
state = await phase2_preview(state, send, recv_queue)
state = await phase3_generate(state, send, recv_queue)
state = await screenshot(state, send) # ← checkpoint 写入点 A
state = await synthesize(state, send) # ← checkpoint 写入点 B
await send({"type": "done"})
await _refine_loop(state, send, recv_queue)
except AgentException as e:
logger.error("DAG error | code={} msg={}", e.code, e.message)
await send({"type": "error", "code": e.code, "message": e.message})
except Exception as e:
logger.exception("Unexpected DAG error")
await send({"type": "error", "code": "INTERNAL_ERROR", "message": str(e)})
finally:
cleanup_pty(state)
async def _refine_loop(state, send, recv_queue):
while True:
msg = await recv_queue.get()
if msg["type"] == "user_input":
state = await refine_loop(state, send, recv_queue, msg["text"])
state = await screenshot(state, send) # ← checkpoint 写入点 A
state = await synthesize(state, send) # ← checkpoint 写入点 B
await send({"type": "done"})
Checkpoint 写入点
screenshot 和 synthesize 节点完成后,通过推送特定消息触发 Backend 写入 DB:
| 写入点 | 节点 | 推送消息(Backend 监听后写 DB) |
|---|---|---|
| A | screenshot 完成 |
{"type": "html_ready", "html_path": "..."} |
| B | synthesize 完成 |
{"type": "pptx_ready", "pptx_path": "..."} |
| — | done |
{"type": "done"} → Backend 将 status 更新为 "done" |
checkpoint 写入由 Backend 负责(监听 Agent 推送的消息),Agent 只负责推送正确的消息。
异常体系(domain/exceptions.py)
异常类型是领域错误词汇(统一语言的一部分,且 code 对应错误码契约 error-codes.md),故归领域层 domain/exceptions.py,由 domain 拥有。框架级的 exception_handler 注册属接口/基础设施关注点,放 middleware/error_handler.py,不污染 domain 的纯净(零框架/IO 依赖)。
domain/exceptions.py
class AgentException(Exception):
def __init__(self, code: str, message: str, status_code: int = 500):
self.code = code
self.message = message
self.status_code = status_code
class GeminiStartupError(AgentException):
def __init__(self):
super().__init__("GEMINI_STARTUP_ERROR", "Gemini CLI 启动失败")
class GeminiTimeoutError(AgentException):
def __init__(self, phase: str):
super().__init__("GEMINI_TIMEOUT", f"Gemini 在 {phase} 阶段超时")
class SkillNotInstalledError(AgentException):
def __init__(self):
super().__init__("SKILL_NOT_INSTALLED", "skill 未安装")
class PlaywrightError(AgentException):
def __init__(self, detail: str):
super().__init__("PLAYWRIGHT_ERROR", f"截图失败: {detail}")
class HtmlExtractionError(AgentException):
def __init__(self):
super().__init__("HTML_EXTRACTION_FAILED", "无法从 Gemini 输出中提取有效 HTML")
异常传播规则
- DAG 节点内捕获异常 → 更新
state.status = "error"→ 通过send({"type": "error", "message": ...})推送给前端 → 抛给 runner - Runner 捕获 → 记录日志 → 关闭 PTY → 清理资源
- 禁止在节点内静默 swallow 异常